Hello, Welcome!
I'm Hamid, a C++/C# programmer with education in Game Development and prior education in Electrical Engineering.


I have a strong understanding of both Unreal Engine and Unity, and I'm interested in creating visual appeal using math and logic. This typically translates well to game engine and tools development for designers and artists, graphics programming, and technical art.


Here, you can find some of the projects I contributed to, as well as some explanations for things I learned that I find worth sharing.

Projects

SteelWalker

Split-Screen Co-Op Adventure

ShadowStalk

Asymmetrical PvP Maze-Running Horror

Tidbits

Dungeoneer

Unreal Engine

Hotkey-Driven Level Editor

More to Come!